4 Module Implementation Program
Welcome to the implementation program for our 12 week Technovation curriculum. Below you will find 4 modules which link to the 12 individual lessons. Within each module you will find topics to help you implement each lesson.
We've purposely kept each video short, less than 90 seconds each. They are designed to give you quick access to each topic. There are more topics presented early in the program to get you started, with less later while you are developing your app and your pitch. Here the appinventor tutorials will help.
Technology for Social Good: Technovation and how to be a tech entrepreneur
Introduction to the program
WElcome to the Technovation/Search for the next tech girl superhero program
Mapping technovation to the ADT Curriculum
What is appinventor?
Women in STEM history
Understanding the judging rubric
defining the problem
Research matters! in tech development - Defining problems and proposing solutions
Introduction to App Inventor and find out what resources you can access
Exploring career options
Why mentoring is important
What is networking and why is it important
Understanding customer requirements
Designing your solution
Assessing the market size
User interface design
Module 3: Let’s great creative! Working collaboratively to design and implement our app
Developing a prototype
Branding your app
Creating a high quality app description
Pricing, creating revenue and calculating costs
Module 4: Making your idea happen - Producing deliverables and a winning pitch
Developing a compelling pitch video
Making your demo video
Preparing your final deliverables
< > CODE 1$ BUSINESS 1
8th may - 14th may
Learn about data and do some market research to see how your app will fit into the marketplace.
< > CODE 2$ BUSINESS 2
15th may - 21st may
Master loops and conditionals, keep working on market research, and begin to develop your brand.
$ BUSINESS 2 MARKET 1
22nd may - 28th may
Use code to talk to other places on the web, start working on your business model, and keep developing your brand.
29th may - 4th june
Prototype your app and finalize your business model.
5th june - 11th june
Explore additional coding resources and create a logo and visuals for your app.
12th june - 18th june
Keep working on your app, start making your marketing plan, and learn about pitch and demo videos.
19th june - 25th june
Film your pitch video, begin your business plan, and continue working on your app.
26th june - 2nd july
Work on your business plan, finalize your pitch video, and keep coding.
3rd july - 9th july
Troubleshoot your app, produce your demo video, and keep going with your business plan.
10th july - 16th july
Finalise your app, your business plan and your demo video.
17th july - 23rd july
Submit! Make sure you have all deliverables ready.